Devlog 4 - New Locales


For today's devlog, I want to share some of the new environments we've been working on. Unlike the demo, you won't be traveling through the exact same grassy knoll for the duration of each run. Each region in Become the Moon will have its own distinct set of enemy encounters you can face, many of which will include new minions and battle spells entirely exclusive to those encounters.

Here's some new screenshots from some of the new regions you'll be able to explore in the full game!

You may notice some other intriguing new details in these screenshots, but I'll leave those for a future update!

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